Tag Archives: gaming

Games as Teaching Tools

Leveraging the time children spend on games to create educational experiences is one of the conclusions of the 2009 Game Changer Report from the Joan Ganz Cooney Center.   This report combines results of interviews with experts and analyzes the literature on the topic of gaming in education.  It suggests that, “Digital games offer a […]

Videogame Contest to Advance STEM

Motivating America’s youth to take an interest in Science, Technology, Engineering and Math (STEM) is the purpose of the National STEM Video Game Challenge. Through a public/private partnership with the likes of the Department of Education and private sponsors like the AMD Foundation, the Entertainment Software Association and Xbox 360, this competition has categories for […]